Game Development

My game development experience and projects

In 1988, while still in school, I joined the newly founded Blue Byte and started my professional career in game development. Back then, Blue Byte was a two-person company working out of a small backyard office. By the time I moved on, it had grown to over 50 employees with offices in the UK and the US.

In 1998, together with my longtime friends Thorsten Kneisel and Thomas Friedmann, I founded Funatics, where I continue to work today.

Games & Contributions

Explore the games I've worked on