Game Development
My game development experience and projects
In 1988, while still in school, I joined the newly founded Blue Byte and started my professional career in game development. Back then, Blue Byte was a two-person company working out of a small backyard office. By the time I moved on, it had grown to over 50 employees with offices in the UK and the US.
In 1998, together with my longtime friends Thorsten Kneisel and Thomas Friedmann, I founded Funatics, where I continue to work today.
Games & Contributions
Explore the games I've worked on
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